newton#
Submodules
Classes
Enumeration of axes in 3D space. |
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CollisionPipeline manages collision detection and contact generation for a simulation. |
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Stores contact information for rigid and soft body collisions, to be consumed by a solver. |
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Time-varying control data for a |
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Enumeration of equality constraint types between bodies or joints. |
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Enumeration of geometric shape types supported in Newton. |
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Specifies the control mode for a joint's actuation. |
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Enumeration of joint types supported in Newton. |
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Represents a triangle mesh for collision and simulation. |
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Represents the static (non-time-varying) definition of a simulation model in Newton. |
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A helper class for building simulation models at runtime. |
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Flags for particle properties. |
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Represents a signed distance field (SDF) for simulation. |
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Flags for shape properties. |
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Represents the time-varying state of a |
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Style3DModel derived from newton model, contains extended simulation attributes. |
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A helper class for building style3d simulation models at runtime. |
Functions
alias of |
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Counts the maximum number of rigid contact points that need to be allocated for a given model. |
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Evaluates the model's forward kinematics given the joint coordinates and updates the state's body information ( |
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Evaluates the model's inverse kinematics given the state's body information ( |
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Returns the number of degrees of freedom (DoF) in velocity and the number of coordinates in position for a given joint type. |
Constants
Name |
Value |
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__version__ |
0.1.1.a2 |