newton.utils.create_cone_mesh#
- newton.utils.create_cone_mesh(radius, half_height, up_axis=1, segments=default_num_segments)[source]#
Create a cone mesh with circular base and pointed top.
Generates vertices and triangle indices for a cone shape. Implemented as a cylinder with zero top radius to ensure correct normal calculations.
- Parameters:
radius (float) β Radius of the coneβs circular base.
half_height (float) β Half the total height of the cone (distance from center to tip/base).
up_axis (int) β Axis along which the cone extends (0=X, 1=Y, 2=Z). Defaults to 1 (Y-axis).
segments (int) β Number of segments around the circumference. Defaults to default_num_segments.
- Returns:
- A tuple containing:
vertices (np.ndarray): Float32 array of shape (N, 8) where each vertex contains [x, y, z, nx, ny, nz, u, v] (position, normal, UV coords).
indices (np.ndarray): Uint32 array of triangle indices for rendering.
- Return type:
tuple[np.ndarray, np.ndarray]